| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
The swordsmen of eastern Arendia fight on foot, the better to move through the hills and forests that pervade the region - one border of the vast sea of grass that stretches from the western mountains to the eastern coastline. Remembering their ancestry - the first Arendians lived nomadic lives on the plains, and only after they conquered the forestlands did some of them dismount - they fight with only as much armor as a mounted horseman would use, always prepared to swing back into the saddle and fight from horseback once more. The opportunity, sadly, rarely presents itself.
| Advances from: | |
|---|---|
| Advances to: | Wanderer Warrior Hunter |
| Cost: | 15 |
| HP: | 32 |
| Movement: | 5 |
| XP: | 38 |
| Level: | 1 |
| Alignment: | lawful |
| ID | Arendian Swordsman |
| Abilities: |
![]() | sword blade | 6 - 4 melee |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | 20% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 40% |
| Coastal Reef | - | 100% |
| Deep Water | 99 | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 3 | 20% |
| Hills | 2 | 50% |
| Impassable | 99 | 40% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 50% |
| Sand | 2 | 30% |
| Shallow Water | 3 | 20% |
| Swamp | 3 | 20% |
| Unwalkable | 99 | 20% |